UMapOptionsObject¶
#include <MapOptionsObject.h>
Inherits from UObject
Public Functions¶
| Name | |
|---|---|
| FString | GenerateMapURL(TArray< UMapModifierProperty * > InMapModifierProperties) |
| [[FText]] | GetGameModeMapName(TEnumAsByte< [[EGameModeType::Type]] > GamemodeType) |
| bool | GetMapMofidiersForGameMode(TEnumAsByte< [[EGameModeType::Type]] > GamemodeType, TArray< UMapModifierProperty * > & MapModifiers) const |
| UMapOptionsObject() |
Public Attributes¶
| Name | |
|---|---|
| TArray< TEnumAsByte< [[EGameModeType::Type]] > > | GameModeTypes |
| UMapModifierComboBoxProperty * | GamemodeTypesComboboxProperty |
| [[FText]] | MapName |
| TMap< TEnumAsByte< [[EGameModeType::Type]] >, [[FText]] > | MapNameByGameMode |
| TMap< TEnumAsByte< [[EGameModeType::Type]] >, FMapModifierPropertiesArray > | MapPropertiesByGameModeType |
| UMapModifierComboBoxProperty * | ServerTypeComboboxProperty |
Updated on 2025-01-21 at 09:02:24 +0100