UIsMovementDirection¶
#include <IsMovementDirection.h>
Inherits from UCondition, UTBLObject, UAssemblyObject, UObject
Public Functions¶
| Name | |
|---|---|
| UIsMovementDirection() |
Public Attributes¶
| Name | |
|---|---|
| TArray< TEnumAsByte< [[EMovementDirection]] > > | ValidDirections |
| bool | bUseInputDirection |
| bool | bUseLastNonZero |
Updated on 2025-01-21 at 09:02:24 +0100