UInputReplay¶
#include <InputReplay.h>
Inherits from UObject
Public Functions¶
| Name | |
|---|---|
| UInputReplay() |
Public Attributes¶
| Name | |
|---|---|
| FString | DebugString |
Protected Attributes¶
| Name | |
|---|---|
| TArray< FInputReplayValues > | FrameData |
| FInputReplayValues | NullFrame |
| int32 | Version |
Updated on 2025-01-21 at 09:02:24 +0100