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UInputReplay

#include <InputReplay.h>

Inherits from UObject

Public Functions

Name
UInputReplay()

Public Attributes

Name
FString DebugString

Protected Attributes

Name
TArray< FInputReplayValues > FrameData
FInputReplayValues NullFrame
int32 Version

Updated on 2025-01-21 at 09:02:24 +0100