UGameConfigObjectBase¶
#include <GameConfigObjectBase.h>
Inherits from UObject
Public Functions¶
| Name | |
|---|---|
| UGameConfigObjectBase() |
Protected Functions¶
| Name | |
|---|---|
| void | BuildDerivedProperties() |
| void | CacheAllMapsData(const TArray< FMapOption > & MapOptions, bool bClearOldData) |
| void | CacheMapData(const FMapOption & MapOption) |
| void | ClearCachedMapsData() |
Protected Attributes¶
| Name | |
|---|---|
| TMap< FString, FMapSummaryData > | MapSummaryLookup |
Updated on 2025-01-21 at 09:02:24 +0100