UGameConfigObjectBase¶
#include <GameConfigObjectBase.h>
Inherits from UObject
Public Functions¶
Name | |
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UGameConfigObjectBase() |
Protected Functions¶
Name | |
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void | BuildDerivedProperties() |
void | CacheAllMapsData(const TArray< FMapOption > & MapOptions, bool bClearOldData) |
void | CacheMapData(const FMapOption & MapOption) |
void | ClearCachedMapsData() |
Protected Attributes¶
Name | |
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TMap< FString, FMapSummaryData > | MapSummaryLookup |
Updated on 2025-01-21 at 09:02:24 +0100