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UFxComponent

#include <FxComponent.h>

Inherits from UActorComponent

Public Functions

Name
UFxComponent * GetFXComponent(AActor * Actor)
UFxInstance * GetFXInstanceFromActor(AActor * Actor, UClass * Blueprint, bool bCreateIfNeeded)
void PopMaterialOverride()
void PushMaterialOverride(UMaterialInterface * Material)
UFxComponent()

Public Attributes

Name
FMaterialOverrideState MaterialOverrideState
TArray< TSubclassOf< UFxInstance > > PersistentFXComponents
TArray< TSubclassOf< UFxInstance > > PersistentFXComponentsForOwner
TArray< UFxInstance * > PersistentFXInstances
TArray< UBlueprint * > PersistentFXs
TArray< UBlueprint * > PersistentFXsForOwner

Updated on 2025-01-21 at 09:02:24 +0100