UFxComponent¶
#include <FxComponent.h>
Inherits from UActorComponent
Public Functions¶
Name | |
---|---|
UFxComponent * | GetFXComponent(AActor * Actor) |
UFxInstance * | GetFXInstanceFromActor(AActor * Actor, UClass * Blueprint, bool bCreateIfNeeded) |
void | PopMaterialOverride() |
void | PushMaterialOverride(UMaterialInterface * Material) |
UFxComponent() |
Public Attributes¶
Name | |
---|---|
FMaterialOverrideState | MaterialOverrideState |
TArray< TSubclassOf< UFxInstance > > | PersistentFXComponents |
TArray< TSubclassOf< UFxInstance > > | PersistentFXComponentsForOwner |
TArray< UFxInstance * > | PersistentFXInstances |
TArray< UBlueprint * > | PersistentFXs |
TArray< UBlueprint * > | PersistentFXsForOwner |
Updated on 2025-01-21 at 09:02:24 +0100