UFxComponent¶
#include <FxComponent.h>
Inherits from UActorComponent
Public Functions¶
| Name | |
|---|---|
| UFxComponent * | GetFXComponent(AActor * Actor) |
| UFxInstance * | GetFXInstanceFromActor(AActor * Actor, UClass * Blueprint, bool bCreateIfNeeded) |
| void | PopMaterialOverride() |
| void | PushMaterialOverride(UMaterialInterface * Material) |
| UFxComponent() |
Public Attributes¶
| Name | |
|---|---|
| FMaterialOverrideState | MaterialOverrideState |
| TArray< TSubclassOf< UFxInstance > > | PersistentFXComponents |
| TArray< TSubclassOf< UFxInstance > > | PersistentFXComponentsForOwner |
| TArray< UFxInstance * > | PersistentFXInstances |
| TArray< UBlueprint * > | PersistentFXs |
| TArray< UBlueprint * > | PersistentFXsForOwner |
Updated on 2025-01-21 at 09:02:24 +0100