UFlammableStaticMeshComponent¶
#include <FlammableStaticMeshComponent.h>
Inherits from UTBLStaticMeshComponent, UStaticMeshComponent
Public Functions¶
Name | |
---|---|
void | BurningApplied(FVector HitRelativeLocation) |
UFlammableStaticMeshComponent() |
Updated on 2025-01-21 at 09:02:24 +0100