UFlammableStaticMeshComponent¶
#include <FlammableStaticMeshComponent.h>
Inherits from UTBLStaticMeshComponent, UStaticMeshComponent
Public Functions¶
| Name | |
|---|---|
| void | BurningApplied(FVector HitRelativeLocation) |
| UFlammableStaticMeshComponent() |
Updated on 2025-01-21 at 09:02:24 +0100