UFirstPersonCineCameraComponent¶
#include <FirstPersonCineCameraComponent.h>
Inherits from UCineCameraComponent
Public Functions¶
| Name | |
|---|---|
| UFirstPersonCineCameraComponent() |
Public Attributes¶
| Name | |
|---|---|
| float | BlendAlpha |
| FVector | CameraLocationOffset |
| [[ECinematicCameraTargetLockMode]] | CameraLockMode |
| FRotator | CameraRotationOffset |
| float | CameraTakeoverMaxAngle |
| float | CameraTakeoverMinAngle |
| float | HorizontalLockYaw |
| FVector | InterpCameraRotationOffset |
| float | SecondsBeforeTakingOverCameraMax |
| float | SecondsBeforeTakingOverCameraMin |
| float | SecondsSpentOutOfRange |
| float | SnapBackRotationRate |
| bool | bAlwaysUsePawnPitch |
| bool | bAlwaysUsePawnYaw |
| bool | bCanLockRotation |
| bool | bEnableThirdPersonMesh |
| bool | bHorizontalLock |
| bool | bToldPCToIgnoreLook |
Updated on 2025-01-21 at 09:02:24 +0100