UFirstPersonCineCameraComponent¶
#include <FirstPersonCineCameraComponent.h>
Inherits from UCineCameraComponent
Public Functions¶
Name | |
---|---|
UFirstPersonCineCameraComponent() |
Public Attributes¶
Name | |
---|---|
float | BlendAlpha |
FVector | CameraLocationOffset |
[[ECinematicCameraTargetLockMode]] | CameraLockMode |
FRotator | CameraRotationOffset |
float | CameraTakeoverMaxAngle |
float | CameraTakeoverMinAngle |
float | HorizontalLockYaw |
FVector | InterpCameraRotationOffset |
float | SecondsBeforeTakingOverCameraMax |
float | SecondsBeforeTakingOverCameraMin |
float | SecondsSpentOutOfRange |
float | SnapBackRotationRate |
bool | bAlwaysUsePawnPitch |
bool | bAlwaysUsePawnYaw |
bool | bCanLockRotation |
bool | bEnableThirdPersonMesh |
bool | bHorizontalLock |
bool | bToldPCToIgnoreLook |
Updated on 2025-01-21 at 09:02:24 +0100