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UFirstPersonCineCameraComponent

#include <FirstPersonCineCameraComponent.h>

Inherits from UCineCameraComponent

Public Functions

Name
UFirstPersonCineCameraComponent()

Public Attributes

Name
float BlendAlpha
FVector CameraLocationOffset
[[ECinematicCameraTargetLockMode]] CameraLockMode
FRotator CameraRotationOffset
float CameraTakeoverMaxAngle
float CameraTakeoverMinAngle
float HorizontalLockYaw
FVector InterpCameraRotationOffset
float SecondsBeforeTakingOverCameraMax
float SecondsBeforeTakingOverCameraMin
float SecondsSpentOutOfRange
float SnapBackRotationRate
bool bAlwaysUsePawnPitch
bool bAlwaysUsePawnYaw
bool bCanLockRotation
bool bEnableThirdPersonMesh
bool bHorizontalLock
bool bToldPCToIgnoreLook

Updated on 2025-01-21 at 09:02:24 +0100