UFireArrowsWorker¶
#include <FireArrowsWorker.h>
Inherits from UTBLAchievementWorker, UObject
Public Functions¶
| Name | |
|---|---|
| UFireArrowsWorker() |
Protected Functions¶
| Name | |
|---|---|
| void | OnCombatStateEnd(const FName & State, AInventoryItem * AttackingWeapon, UCombatState * InCombatState) |
Updated on 2025-01-21 at 09:02:24 +0100