UCustomizationComponent¶
#include <CustomizationComponent.h>
Inherits from UTBLComponent, IReplicatedSubobjectInterface, UActorComponent
Public Functions¶
Name | |
---|---|
bool | FindPreset(FCustomizationPreset & OutPreset) |
TArray< FPrimaryAssetId > | GetCurrentCustomization() |
virtual void | [[GetLifetimeReplicatedProps]](TArray< FLifetimeProperty > & OutLifetimeProps) const override |
TArray< FPrimaryAssetId > | GetPendingCustomization() |
UCustomizationComponent() |
Public Attributes¶
Name | |
---|---|
bool | CustomizationApplied |
FCustomizationData | CustomizationData |
FReplicated_FCustomizationPreset | CustomizationPreset |
FOnCachedMeshApplied | OnCachedMeshApplied |
FOnCustomizationApplied | OnCustomizationApplied |
Updated on 2025-01-21 at 09:02:24 +0100