UCustomizationComponent¶
#include <CustomizationComponent.h>
Inherits from UTBLComponent, IReplicatedSubobjectInterface, UActorComponent
Public Functions¶
| Name | |
|---|---|
| bool | FindPreset(FCustomizationPreset & OutPreset) |
| TArray< FPrimaryAssetId > | GetCurrentCustomization() |
| virtual void | [[GetLifetimeReplicatedProps]](TArray< FLifetimeProperty > & OutLifetimeProps) const override |
| TArray< FPrimaryAssetId > | GetPendingCustomization() |
| UCustomizationComponent() |
Public Attributes¶
| Name | |
|---|---|
| bool | CustomizationApplied |
| FCustomizationData | CustomizationData |
| FReplicated_FCustomizationPreset | CustomizationPreset |
| FOnCachedMeshApplied | OnCachedMeshApplied |
| FOnCustomizationApplied | OnCustomizationApplied |
Updated on 2025-01-21 at 09:02:24 +0100