UCinematicAnimationRemapping¶
#include <CinematicAnimationRemapping.h>
Inherits from UObject
Public Functions¶
Name | |
---|---|
UAnimSequenceBase * | OverrideSequencerAnimation(UAnimSequenceBase * InAnim, USkeletalMeshComponent * SkelMeshComp) |
UCinematicAnimationRemapping() |
Public Attributes¶
Name | |
---|---|
TMap< UAnimSequenceBase *, int32 > | AnimToRemapSetsIndex |
TArray< FString > | AutomapWeaponNames |
TArray< FCinematicAnimationRemapSet > | RemapSets |
Updated on 2025-01-21 at 09:02:24 +0100