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UCameraModifier_FollowAnimation

#include <CameraModifier_FollowAnimation.h>

Inherits from UCameraModifier

Public Functions

Name
void Cancel()
bool ShouldBlend(FRotator ControlRot, FRotator SocketRot)
UCameraModifier_FollowAnimation()

Public Attributes

Name
float AnimationPitch
float AnimationYaw
FFollowAnimationBlend BlendInParams
FFollowAnimationBlend BlendOutParams
FFollowAnimationBlend CancelBlendOutParams
FRotator PrevBlendRot
float PrevSocketPitch
float PrevSocketYaw
ATBLCharacter * TargetCharacter
bool bFollowPitch
bool bFollowYaw

Updated on 2025-01-21 at 09:02:24 +0100