UCameraModifier_DeathCam¶
#include <CameraModifier_DeathCam.h>
Inherits from UCameraModifier
Public Functions¶
Name | |
---|---|
UCameraModifier_DeathCam() | |
void | UpdateOnCinematicStateChanged([[FGameplayTag]] PreviousStateTag, UCinematicState * PreviousState, [[FGameplayTag]] NewStateTag, UCinematicState * NewState) |
Public Attributes¶
Name | |
---|---|
FDeathCamSettings | DeathCamSettings_FromDeathAnimation |
FDeathCamSettings | DeathCamSettings_Immediate |
ATBLCharacter * | KilledCharacter |
Updated on 2025-01-21 at 09:02:24 +0100