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UCameraModifier_DeathCam

#include <CameraModifier_DeathCam.h>

Inherits from UCameraModifier

Public Functions

Name
UCameraModifier_DeathCam()
void UpdateOnCinematicStateChanged([[FGameplayTag]] PreviousStateTag, UCinematicState * PreviousState, [[FGameplayTag]] NewStateTag, UCinematicState * NewState)

Public Attributes

Name
FDeathCamSettings DeathCamSettings_FromDeathAnimation
FDeathCamSettings DeathCamSettings_Immediate
ATBLCharacter * KilledCharacter

Updated on 2025-01-21 at 09:02:24 +0100