UCameraModifier_DeathCam¶
#include <CameraModifier_DeathCam.h>
Inherits from UCameraModifier
Public Functions¶
| Name | |
|---|---|
| UCameraModifier_DeathCam() | |
| void | UpdateOnCinematicStateChanged([[FGameplayTag]] PreviousStateTag, UCinematicState * PreviousState, [[FGameplayTag]] NewStateTag, UCinematicState * NewState) |
Public Attributes¶
| Name | |
|---|---|
| FDeathCamSettings | DeathCamSettings_FromDeathAnimation |
| FDeathCamSettings | DeathCamSettings_Immediate |
| ATBLCharacter * | KilledCharacter |
Updated on 2025-01-21 at 09:02:24 +0100