UCTShield¶
#include <CTShield.h>
Inherits from UCTBase, UVirtualGoodItem, UVirtualGood, UGameSparksAsset, UPrimaryDataAsset
Public Functions¶
Name | |
---|---|
UClass * | ResolveAssetClass() |
UCTShield() |
Public Attributes¶
Name | |
---|---|
FSoftClassPath | Asset |
UStaticMesh * | DamagedStaticMesh |
UStaticMesh * | DestroyedStaticMesh |
UMaterialInterface * | Material |
UStaticMesh * | StaticMesh |
[[EWeaponTag]] | WeaponTag |
Updated on 2025-01-21 at 09:02:24 +0100