UCTShield¶
#include <CTShield.h>
Inherits from UCTBase, UVirtualGoodItem, UVirtualGood, UGameSparksAsset, UPrimaryDataAsset
Public Functions¶
| Name | |
|---|---|
| UClass * | ResolveAssetClass() |
| UCTShield() |
Public Attributes¶
| Name | |
|---|---|
| FSoftClassPath | Asset |
| UStaticMesh * | DamagedStaticMesh |
| UStaticMesh * | DestroyedStaticMesh |
| UMaterialInterface * | Material |
| UStaticMesh * | StaticMesh |
| [[EWeaponTag]] | WeaponTag |
Updated on 2025-01-21 at 09:02:24 +0100