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UCTShield

#include <CTShield.h>

Inherits from UCTBase, UVirtualGoodItem, UVirtualGood, UGameSparksAsset, UPrimaryDataAsset

Public Functions

Name
UClass * ResolveAssetClass()
UCTShield()

Public Attributes

Name
FSoftClassPath Asset
UStaticMesh * DamagedStaticMesh
UStaticMesh * DestroyedStaticMesh
UMaterialInterface * Material
UStaticMesh * StaticMesh
[[EWeaponTag]] WeaponTag

Updated on 2025-01-21 at 09:02:24 +0100