UCTHead¶
#include <CTHead.h>
Inherits from UCTBase, UVirtualGoodItem, UVirtualGood, UGameSparksAsset, UPrimaryDataAsset
Public Functions¶
Name | |
---|---|
UCTHead() |
Public Attributes¶
Name | |
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UMaterialInterface * | Material |
USkeletalMesh * | Mesh |
FName | MorphTarget |
Updated on 2025-01-21 at 09:02:24 +0100