UBlockProjectileWorker¶
#include <BlockProjectileWorker.h>
Inherits from UTBLAchievementWorker, UObject
Public Functions¶
| Name | |
|---|---|
| UBlockProjectileWorker() |
Protected Functions¶
| Name | |
|---|---|
| void | OnBlockedAttack(const [[EDefenderBlockedPolicy]] BlockPolicy, ATBLCharacter * AttackingCharacter, const bool bProjectileAttack, ATBLPlayerController * Controller) |
Updated on 2025-01-21 at 09:02:24 +0100