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UAnimatingButton

#include <AnimatingButton.h>

Inherits from UWidget

Public Functions

Name
UMaterialInstanceDynamic * GetDynamicMaterial()
void PlayNormalAnimation()
void SetColorAndOpacity(FLinearColor InColorAndOpacity)
UAnimatingButton()

Public Attributes

Name
TArray< FTBLButtonAnimation > Animations
FLinearColor ColorAndOpacity
UMaterialInterface * Material
FOnButtonClickedEvent OnClicked
FOnButtonDoubleClickEvent OnDoubleClick
FOnButtonHoverEvent OnHovered
[[FMouseClickWidget]] OnMouseClickWidgetEvent
[[FOnMouseDoubleClickWidget]] OnMouseDoubleClickWidgetEvent
[[FMouseEnterWidget]] OnMouseEnterWidgetEvent
[[FMouseLeaveWidget]] OnMouseLeaveWidgetEvent
[[FMouseReleaseWidget]] OnMouseReleaseWidgetEvent
[[FOverrideMaterial]] OnOverrideMaterialEvent
FOnButtonReleasedEvent OnReleased
FOnButtonHoverEvent OnUnhovered
TEnumAsByte< [[ETextJustify::Type]] > TextBlockJustification
FMargin TextBlockMargin
FTextBlockStyle TextBlockStyle
[[FText]] TextBlockText
UWidget::FGetText TextBlockTextDelegate
bool bDoNotReverseHoveredStateUponMouseLeave

Updated on 2025-01-21 at 09:02:23 +0100