UAnimatableImage¶
#include <AnimatableImage.h>
Inherits from UImage
Public Functions¶
| Name | |
|---|---|
| [[DECLARE_DYNAMIC_DELEGATE_RetVal]](UMaterialInterface * , [[FOverrideMaterial]] ) | |
| void | SetFloatA(float InFloatA) |
| void | SetFloatB(float InFloatB) |
| void | SetFloatC(float InFloatC) |
| void | SetFloatD(float InFloatD) |
| void | SetFloatE(float InFloatE) |
| void | SetFloatF(float InFloatF) |
| void | SetVectorA(FLinearColor InVectorA) |
| void | SetVectorB(FLinearColor InVectorA) |
| void | SetVectorC(FLinearColor InVectorC) |
| void | SetVectorD(FLinearColor InVectorD) |
| void | SetVectorE(FLinearColor InVectorE) |
| void | SetVectorF(FLinearColor InVectorF) |
| UAnimatableImage() |
Public Attributes¶
| Name | |
|---|---|
| float | FloatA |
| FName | FloatAName |
| float | FloatB |
| FName | FloatBName |
| float | FloatC |
| FName | FloatCName |
| float | FloatD |
| FName | FloatDName |
| float | FloatE |
| FName | FloatEName |
| float | FloatF |
| FName | FloatFName |
| [[FOverrideMaterial]] | OnOverrideMaterialEvent |
| FLinearColor | TestStandaloneProperty |
| FSlateBrush | TransientBrush |
| FLinearColor | VectorA |
| FName | VectorAName |
| FLinearColor | VectorB |
| FName | VectorBName |
| FLinearColor | VectorC |
| FName | VectorCName |
| FLinearColor | VectorD |
| FName | VectorDName |
| FLinearColor | VectorE |
| FName | VectorEName |
| FLinearColor | VectorF |
| FName | VectorFName |
Updated on 2025-01-21 at 09:02:23 +0100