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UAltWeightsLibrary

#include <AltWeightsLibrary.h>

Inherits from UBlueprintFunctionLibrary

Public Functions

Name
void ClearAllSkinWeightsOverride(USkinnedMeshComponent * InComp)
void InitPawnAltWeightsState(ACharacter * Char)
bool InitSkinWeightsState(USkinnedMeshComponent * InComp, UPARAM(Ref) FAltWeightsState & InState)
bool SetSkinWeightsOverride(USkinnedMeshComponent * InComp, const FAltWeightsState & InState)
UAltWeightsLibrary()
bool UpdateSkinWeightsOverride(USkinnedMeshComponent * InComp, FName InBoneName, UPARAM(Ref) FAltWeightsState & InOutState)

Updated on 2025-01-21 at 09:02:23 +0100