Skip to content

UA_MaintainDistanceFromActor

#include <A_MaintainDistanceFromActor.h>

Inherits from UUtilityAI_Action, UObject

Public Functions

Name
UA_MaintainDistanceFromActor()

Public Attributes

Name
float Distance
float SprintDistance
bool bSprinting

Updated on 2025-01-21 at 09:02:23 +0100