UA_MaintainDistanceFromActor¶
#include <A_MaintainDistanceFromActor.h>
Inherits from UUtilityAI_Action, UObject
Public Functions¶
Name | |
---|---|
UA_MaintainDistanceFromActor() |
Public Attributes¶
Name | |
---|---|
float | Distance |
float | SprintDistance |
bool | bSprinting |
Updated on 2025-01-21 at 09:02:23 +0100