IHUDMarkerInterface¶
#include <HUDMarkerInterface.h>
Inherits from IInterface
Inherited by AMultiActorHUDMarkerBase, APushableSiegeActor
Public Functions¶
Name | |
---|---|
FVector | GetHUDMarkerLocation(APlayerController * PlayerController) |
float | GetHUDMarkerProgress(APlayerController * PlayerController) |
Updated on 2025-01-21 at 09:02:23 +0100