IHUDMarkerInterface¶
#include <HUDMarkerInterface.h>
Inherits from IInterface
Inherited by AMultiActorHUDMarkerBase, APushableSiegeActor
Public Functions¶
| Name | |
|---|---|
| FVector | GetHUDMarkerLocation(APlayerController * PlayerController) |
| float | GetHUDMarkerProgress(APlayerController * PlayerController) |
Updated on 2025-01-21 at 09:02:23 +0100