FSwingThroughInfo¶
#include <SwingThroughInfo.h>
Public Functions¶
| Name | |
|---|---|
| TBL_API | FSwingThroughInfo() |
Public Attributes¶
| Name | |
|---|---|
| FVector | AttackerLocation |
| FVector | DefenderLocation |
| AActor * | HitActor |
| FVector | ImpactLocation |
| float | IsFacingTargetAngle |
| float | IsFacingTargetMaxAngle |
| float | IsFacingWeaponTipAngle |
| float | IsFacingWeaponTipMaxAngle |
| TEnumAsByte< [[ESwingThroughReason]] > | SwingThroughReason |
| AActor * | VisibilityBlockingActor |
Updated on 2025-01-21 at 09:02:25 +0100