FSwingThroughInfo¶
#include <SwingThroughInfo.h>
Public Functions¶
Name | |
---|---|
TBL_API | FSwingThroughInfo() |
Public Attributes¶
Name | |
---|---|
FVector | AttackerLocation |
FVector | DefenderLocation |
AActor * | HitActor |
FVector | ImpactLocation |
float | IsFacingTargetAngle |
float | IsFacingTargetMaxAngle |
float | IsFacingWeaponTipAngle |
float | IsFacingWeaponTipMaxAngle |
TEnumAsByte< [[ESwingThroughReason]] > | SwingThroughReason |
AActor * | VisibilityBlockingActor |
Updated on 2025-01-21 at 09:02:25 +0100