FReplayObjectiveState¶
#include <ReplayObjectiveState.h>
Public Functions¶
| Name | |
|---|---|
| TBL_API | FReplayObjectiveState() |
Public Attributes¶
| Name | |
|---|---|
| AActor * | Actor |
| float | FacingAngle |
| FVector | Location |
| uint32 | ObjectiveType |
| float | Score |
Updated on 2025-01-21 at 09:02:25 +0100