FReplayObjectiveState¶
#include <ReplayObjectiveState.h>
Public Functions¶
Name | |
---|---|
TBL_API | FReplayObjectiveState() |
Public Attributes¶
Name | |
---|---|
AActor * | Actor |
float | FacingAngle |
FVector | Location |
uint32 | ObjectiveType |
float | Score |
Updated on 2025-01-21 at 09:02:25 +0100