FProjectileHitParams¶
#include <ProjectileHitParams.h>
Public Functions¶
| Name | |
|---|---|
| TBL_API | FProjectileHitParams() |
Public Attributes¶
| Name | |
|---|---|
| float | DistanceTravelled |
| TWeakObjectPtr< AActor > | HitActor |
| FVector_NetQuantize | HitLocation |
| FVector_NetQuantizeNormal | HitNormal |
| TWeakObjectPtr< UPhysicalMaterial > | PhysMaterial |
| float | ServerTime |
Updated on 2025-01-21 at 09:02:25 +0100