FProjectileHitParams¶
#include <ProjectileHitParams.h>
Public Functions¶
Name | |
---|---|
TBL_API | FProjectileHitParams() |
Public Attributes¶
Name | |
---|---|
float | DistanceTravelled |
TWeakObjectPtr< AActor > | HitActor |
FVector_NetQuantize | HitLocation |
FVector_NetQuantizeNormal | HitNormal |
TWeakObjectPtr< UPhysicalMaterial > | PhysMaterial |
float | ServerTime |
Updated on 2025-01-21 at 09:02:25 +0100