FParryEventState¶
#include <ParryEventState.h>
Public Functions¶
| Name | |
|---|---|
| TBL_API | FParryEventState() |
Public Attributes¶
| Name | |
|---|---|
| FName | AttackerAttackName |
| [[EAttackerBlockedPolicy]] | AttackerBlockedPolicy |
| AInventoryItem * | AttackerInventoryItem |
| TSubclassOf< AInventoryItem > | AttackerInventoryItemClass |
| FName | AttackerPostCombatState |
| FName | DefenderAttackName |
| [[EDefenderBlockedPolicy]] | DefenderBlockedPolicy |
| [[ECrowdControlVariant]] | DefenderCrowdControlVariant |
| AInventoryItem * | DefenderInventoryItem |
| TSubclassOf< AInventoryItem > | DefenderInventoryItemClass |
| FName | DefenderPostCombatState |
| FVector | HitDirection |
| FVector | HitLocation |
| FVector | ImpactPoint |
| int32 | ParryAttackID |
| uint8 | bDefenderDisarmed |
| uint8 | bIsAltAttack |
| uint8 | bIsCounterSuccess |
| uint8 | bProjectileAttack |
| uint8 | bSameAttackClash |
| uint8 | bTakeDamage |
| uint8 | bWasBlockedWithParryForgivenessWindow |
Updated on 2025-01-21 at 09:02:25 +0100