FParryEventState¶
#include <ParryEventState.h>
Public Functions¶
Name | |
---|---|
TBL_API | FParryEventState() |
Public Attributes¶
Name | |
---|---|
FName | AttackerAttackName |
[[EAttackerBlockedPolicy]] | AttackerBlockedPolicy |
AInventoryItem * | AttackerInventoryItem |
TSubclassOf< AInventoryItem > | AttackerInventoryItemClass |
FName | AttackerPostCombatState |
FName | DefenderAttackName |
[[EDefenderBlockedPolicy]] | DefenderBlockedPolicy |
[[ECrowdControlVariant]] | DefenderCrowdControlVariant |
AInventoryItem * | DefenderInventoryItem |
TSubclassOf< AInventoryItem > | DefenderInventoryItemClass |
FName | DefenderPostCombatState |
FVector | HitDirection |
FVector | HitLocation |
FVector | ImpactPoint |
int32 | ParryAttackID |
uint8 | bDefenderDisarmed |
uint8 | bIsAltAttack |
uint8 | bIsCounterSuccess |
uint8 | bProjectileAttack |
uint8 | bSameAttackClash |
uint8 | bTakeDamage |
uint8 | bWasBlockedWithParryForgivenessWindow |
Updated on 2025-01-21 at 09:02:25 +0100