Skip to content

FMeshCustomizationContext

#include <MeshCustomizationContext.h>

Public Functions

Name
TBL_API FMeshCustomizationContext()

Public Attributes

Name
FName MeshName
TMap< FName, float > MorphTargetCurves
TArray< UMaterialInterface * > OverrideMaterials
TSoftObjectPtr< USkeletalMesh > SkeletalMesh
bool bVisible

Updated on 2025-01-21 at 09:02:25 +0100