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FGameModeMessage

#include <GameModeMessage.h>

Public Functions

Name
TBL_API FGameModeMessage()

Public Attributes

Name
bool CommanderEvent
TArray< FContextVoEntry > ContextVos
[[EFaction]] CosmeticFaction
[[EFaction]] DisplayGroup
float Duration
FString EventTag
[[FGameplayTag]] GameModeMessageType
UTexture2D * KillFeedIcon
[[FGameplayTag]] KillFeedType
[[FText]] Message
[[EGameModeMessageDisplayType]] MessageDisplayType
[[EMessagePriority]] MessagePriority
UAkAudioEvent * Sound
bool StagePersistentMessage

Updated on 2025-01-21 at 09:02:25 +0100