FCombatStateStartAttack¶
#include <CombatStateStartAttack.h>
Public Functions¶
Name | |
---|---|
TBL_API | FCombatStateStartAttack() |
Public Attributes¶
Name | |
---|---|
int32 | AttackID |
uint8 | AttackIndex |
[[EAttackTransition]] | AttackTransition |
float | ClientTimeStamp |
uint8 | CombatStateIndex |
int32 | EmoteId |
uint8 | InputActionIndex |
AInventoryItem * | InventoryItem |
int32 | PrevAttackID |
uint8 | PrevCombatStateIndex |
uint8 | bAltAttack |
uint8 | bAltComboState |
uint8 | bComboFromBlocked |
uint8 | bComboFromDoingParryBreak |
uint8 | bComboFromMissedAttack |
uint8 | bEndAnimation |
uint8 | bIsCounter |
uint8 | bIsCounterSuccess |
uint8 | bIsFeint |
uint8 | bIsFeintCombo |
uint8 | bIsMultiAttack |
uint8 | bIsPreMovement |
Updated on 2025-01-21 at 09:02:25 +0100