FCombatStateStartAttack¶
#include <CombatStateStartAttack.h>
Public Functions¶
| Name | |
|---|---|
| TBL_API | FCombatStateStartAttack() |
Public Attributes¶
| Name | |
|---|---|
| int32 | AttackID |
| uint8 | AttackIndex |
| [[EAttackTransition]] | AttackTransition |
| float | ClientTimeStamp |
| uint8 | CombatStateIndex |
| int32 | EmoteId |
| uint8 | InputActionIndex |
| AInventoryItem * | InventoryItem |
| int32 | PrevAttackID |
| uint8 | PrevCombatStateIndex |
| uint8 | bAltAttack |
| uint8 | bAltComboState |
| uint8 | bComboFromBlocked |
| uint8 | bComboFromDoingParryBreak |
| uint8 | bComboFromMissedAttack |
| uint8 | bEndAnimation |
| uint8 | bIsCounter |
| uint8 | bIsCounterSuccess |
| uint8 | bIsFeint |
| uint8 | bIsFeintCombo |
| uint8 | bIsMultiAttack |
| uint8 | bIsPreMovement |
Updated on 2025-01-21 at 09:02:25 +0100