FCombatStateFire¶
#include <CombatStateFire.h>
Public Functions¶
Name | |
---|---|
TBL_API | FCombatStateFire() |
Public Attributes¶
Name | |
---|---|
int32 | AttackID |
int32 | CamPitchAndYaw |
float | ClientTimeStamp |
FVector_NetQuantize | Offset1P |
float | RangedInaccuracy |
uint8 | bIsPreMovement |
Updated on 2025-01-21 at 09:02:25 +0100