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FAnimDamageParams

#include <AnimDamageParams.h>

Public Functions

Name
TBL_API FAnimDamageParams()

Public Attributes

Name
FName AbilityName
[[EConditionType]] ApplyCondition
float Damage
AActor * DamageCauser
FName HitBone
FVector HitDirection
FName HitDirectionName
AInventoryItem * InventoryItem

Updated on 2025-01-21 at 09:02:25 +0100