| FCombatHudMessage |
CurrentCombatHudMessage |
| FVector2D |
DistanceFactorMultiplier |
| FLinearColor |
EnemyMarkerColor |
| float |
EnemyMarkerMaxDistance |
| FLinearColor |
EnemyNameFontColor |
| FLinearColor |
EnemyNameFontOutlineColor |
| float |
EnemyNameplateMaxDistance |
| TMap< [[EFaction]], FLinearColor > |
FontColorsByFaction |
| TMap< [[EFaction]], FLinearColor > |
FontOutlineColorsByFaction |
| FVector2D |
FriendlyHealthFullSize |
| UMaterialInterface * |
FriendlyIFFHudMarkerMaterial |
| FLinearColor |
FriendlyMarkerColor |
| float |
FriendlyMarkerMaxDistance |
| FLinearColor |
FriendlyNameFontColor |
| FLinearColor |
FriendlyNameFontOutlineColor |
| FLinearColor |
HealthBarEmptyColor |
| FLinearColor |
HealthBarFillColor |
| UMaterialInterface * |
HudMarkerCrossHairMaterial |
| float |
HudMarkerDetailsFadeEnd |
| float |
HudMarkerDetailsFadeStart |
| FVector2D |
HudMarkerDetailsFullSize |
| UMaterialInterface * |
HudMarkerDetailsMaterial |
| float |
HudMarkerDetailsOffsetPixels |
| float |
HudMarkerDetailsOpacity |
| FLinearColor |
HudMarkerFontColor |
| FSlateFontInfo |
HudMarkerFontInfo |
| FLinearColor |
HudMarkerFontOutlineColor |
| FLinearColor |
HudMarkerFontShadowColor |
| FVector2D |
HudMarkerFontShadowOffset |
| FVector2D |
HudMarkerFullSize |
| float |
HudMarkerMaxDistance |
| float |
HudMarkerMinimumScale |
| float |
HudMarkerOpacity |
| float |
HudMarkerReducedOpacity |
| FVector2D |
HudMarkerReducedSize |
| float |
HudMarkerReductionEnd |
| float |
HudMarkerReductionStart |
| UCurveFloat * |
HudMarkerScaleCurve |
| float |
HudMarkerScreenRadius |
| float |
HudMarkerTextOffsetPixels |
| FName |
IFFBoneName |
| FVector2D |
IFFHudMarkerFullSize |
| float |
IFFHudMarkerOpacity |
| float |
IFFHudMarkerReducedOpacity |
| FVector2D |
IFFHudMarkerReducedSize |
| FVector |
IFFOffset |
| int32 |
MaxPlayerNameCharsToRender |
| float |
NonVisiblePawnMarkerOpacity |
| FVector2D |
OffscreenPlayerFakeSize |
| float |
PlayerNameDistFadeMax |
| float |
PlayerNameDistFadeMin |
| FSlateFontInfo |
PlayerNameFontInfo |
| FLinearColor |
PlayerNameFontShadowColor |
| FVector2D |
PlayerNameFontShadowOffset |
| float |
PlayerNameOffsetPixels |
| TArray< FVector2D > |
RadialAngles |
| float |
RadialCentreRadiusSizeSquared |
| float |
RadialMouseSensitivity |
| UMaterialInstanceDynamic * |
RadialVOMID |
| float |
TimeLengthOfCrosshairMessages |
| float |
TimeLengthOfObjectiveMessages |
| bool |
bClampPlayerMarkersToScreen |
| bool |
bDisablePlayerNamePlates |
| bool |
bDisplayFriendlyHealth |
| bool |
bIsHudMarkerFontOutlined |
| bool |
bIsHudMarkerFontShadowed |
| bool |
bIsPlayerNameFontOutlined |
| bool |
bIsPlayerNameFontShadowed |
| bool |
bOnlyShowMarkersOnVisiblePawns |
| bool |
bOnlyShowNamesOnTeammates |
| bool |
bUseTeamColorForHealthBar |
| bool |
bUseTeamColorForIffMarkerAndNameplate |