AArenaGameState¶
#include <ArenaGameState.h>
Inherits from ATBLGameState, AGameState, IReplicatedSubobjectInterface
Inherited by ALTSGameState
Public Functions¶
| Name | |
|---|---|
| AArenaGameState() | |
| void | BroadcastRoundWonBy([[EFaction]] Winners) |
| void | ClientPlayPodiumSequence() |
| virtual void | [[GetLifetimeReplicatedProps]](TArray< FLifetimeProperty > & OutLifetimeProps) const override |
| [[EFaction]] | GetMatchPointFaction() const |
| int32 | GetNumberOfLivingPlayers([[EFaction]] Faction) |
| TArray< AArenaPlayerState * > | GetPlayersAtStartOfRound([[EFaction]] Faction) |
| float | GetPreCountdownTimeRemaining() const |
| int32 | GetRemainingLives([[EFaction]] Faction) |
| int32 | GetRoundVictories([[EFaction]] Faction) const |
| bool | IsMatchPointForFaction([[EFaction]] Faction) const |
| void | SetRemainingLives([[EFaction]] Faction, int32 InRemainingLives) |
Protected Functions¶
| Name | |
|---|---|
| void | OnRep_LivingPlayers() |
| void | OnRep_RemainingLives() |
| void | OnRep_RoundVictories() |
Public Attributes¶
| Name | |
|---|---|
| int32 | FinalLivesSetting |
| float | MaxPlayersSetting |
| FOnPlayersAtStartOfRoundChanged | OnAttackingPlayersAtStartOfRoundChanged |
| FOnPlayersAtStartOfRoundChanged | OnDefendingPlayersAtStartOfRoundChanged |
| FOnNumLivingPlayersChanged | OnNumLivingPlayersChanged |
| FOnRemainingLivesChanged | OnRemainingLivesChanged |
| FOnRoundVictoriesChanged | OnRoundVictoriesChanged |
| FOnRoundWonBy | OnRoundWon |
| TArray< FReplPodiumCharacterInfo > | ReplicatedPodiumVictorInfos |
| FReplVictoryPodium | ReplicatedVictoryPodium |
| TArray< FReplSequenceBinding > | ReplicatedVictoryPodiumBindings |
| float | RoundTimeLimitSetting |
| int32 | RoundsSetting |
| int32 | TeamLivesSetting |
| float | TimeBetweenRoundsSetting |
Updated on 2025-01-21 at 09:02:23 +0100