StopCurrentCombatStateMontage
Preview¶
IO¶
Input | Type |
---|---|
In | Exec |
Target | UTBLCharacterAnimInstance Object Reference |
New Combat State | Name |
Blend Time | Float |
Output | Type |
---|---|
Out | Exec |
Input | Type |
---|---|
In | Exec |
Target | UTBLCharacterAnimInstance Object Reference |
New Combat State | Name |
Blend Time | Float |
Output | Type |
---|---|
Out | Exec |