UPlayerClassData¶
#include <PlayerClassData.h>
Inherits from UDataAsset
Public Functions¶
| Name | |
|---|---|
| int32 | GetCustomizationClassIndexFromClassEnum(TEnumAsByte< [[EAudioClassType::Type]] > ClassType) |
| [[UPlayerClassData]]() |
Public Attributes¶
| Name | |
|---|---|
| TArray< FCharacterTypeToCharacterAsset > | CharacterTypeToCharacterAssetMap |
Updated on 2025-01-21 at 09:02:24 +0100