UPlayerClassData¶
#include <PlayerClassData.h>
Inherits from UDataAsset
Public Functions¶
Name | |
---|---|
int32 | GetCustomizationClassIndexFromClassEnum(TEnumAsByte< [[EAudioClassType::Type]] > ClassType) |
[[UPlayerClassData]]() |
Public Attributes¶
Name | |
---|---|
TArray< FCharacterTypeToCharacterAsset > | CharacterTypeToCharacterAssetMap |
Updated on 2025-01-21 at 09:02:24 +0100